1. svn -> git

This commit is contained in:
chodadoo committed 2017-04-12 01:23:07 +09:00
commit daaaf2997b
406 files changed
+68990

No files matched your search

+9
View File
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c84ef11f1f2e733498abd7bd067293c5
folderAsset: yes
timeCreated: 1467857982
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
+63
View File
@@ -0,0 +1,63 @@
using UnityEngine;
using System.Collections;
public class CameraMove : MonoBehaviour {
private Vector3 ResetCamera;
private Vector3 Origin;
private Vector3 Diference;
private bool Drag = false;
void Start()
{
ResetCamera = Camera.main.transform.position;
}
void LateUpdate()
{
if (Input.GetMouseButton(0))
{
//DrawRay( [위치 값], [어느 방향+어느 길이], [색상] ): 일정 영역에 디버그용 선(Ray)을 그림
Debug.DrawRay(transform.position, this.transform.forward * 10.0f, Color.red);
//충돌이 감지된 영역
RaycastHit2D hit;
//마우스 포이트 근처 좌표를 만든다.
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
//마우스 근처에 오브젝트가 있는지 확인
hit = Physics2D.Raycast(ray.origin, ray.direction * 100);
if (hit)
{
//있다!
//있으면 오브젝트를 저장한다.
GameObject target = hit.collider.gameObject;
if (target.CompareTag("Player"))
return;
}
Diference = (Camera.main.ScreenToWorldPoint(Input.mousePosition)) - Camera.main.transform.position;
if (Drag == false)
{
Drag = true;
Origin = Camera.main.ScreenToWorldPoint(Input.mousePosition);
}
}
else
{
Drag = false;
}
if (Drag == true)
{
Camera.main.transform.position = Origin - Diference;
}
//RESET CAMERA TO STARTING POSITION WITH RIGHT CLICK
if (Input.GetMouseButton(1))
{
Camera.main.transform.position = ResetCamera;
}
}
}
+12
View File
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ab9332b8f57cab5428a3a99bec689474
timeCreated: 1467865498
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,17 @@
using UnityEngine;
[AddComponentMenu("Destructible 2D/D2D Destroy After Time")]
public class D2D_DestroyAfterTime_obi : MonoBehaviour
{
public float Seconds = 10.0f;
protected virtual void Update()
{
Seconds -= Time.deltaTime;
if (Seconds <= 0.0f)
{
Destroy(gameObject);
}
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: b3f225bd3f2970843bd26745f2007869
timeCreated: 1467857986
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+108
View File
@@ -0,0 +1,108 @@
using UnityEngine;
[AddComponentMenu("Destructible 2D/D2D Drag To Shoot")]
public class D2D_DragToShoot_obi : MonoBehaviour
{
public GameObject Bullet;
public float Power = 3.0f;
public float AngleOffset;
public float AngleRandomness;
public SpriteRenderer Indicator;
private bool down;
public GameObject startFirePosition = null;
// Use this for initialization
void Start()
{
if (Indicator != null)
Indicator = Instantiate(Indicator);
}
protected virtual void Update()
{
// End dragging?
if (Input.GetMouseButton(0) == false && down == true)
{
down = false;
// Fire?
if (Camera.main != null && Bullet != null)
{
var endMousePosition = Input.mousePosition;
//var startPos = Camera.main.ScreenToWorldPoint(startMousePosition);
var startPos = startFirePosition.transform.position;
var endPos = Camera.main.ScreenToWorldPoint(endMousePosition);
var vec = endPos - startPos;
var angle = D2D_Helper.Atan2(vec) * -Mathf.Rad2Deg + AngleOffset + Random.Range(-0.5f, 0.5f) * AngleRandomness;
var clone = D2D_Helper.CloneGameObject(Bullet, null, startPos, Quaternion.Euler(0.0f, 0.0f, angle));
var cloneRb2D = clone.GetComponent<Rigidbody2D>();
if (cloneRb2D != null)
{
cloneRb2D.velocity = (startPos - endPos) * Power;
}
}
}
// Show dragging?
if (Indicator != null)
{
Indicator.enabled = down;
if (Camera.main != null && down == true)
{
var currentMousePosition = Input.mousePosition;
//var startPos = Camera.main.ScreenToWorldPoint( startMousePosition);
var startPos = startFirePosition.transform.position;
var currentPos = Camera.main.ScreenToWorldPoint(currentMousePosition);
var scale = Vector3.Distance(currentPos, startPos);
var angle = D2D_Helper.Atan2(currentPos - startPos) * Mathf.Rad2Deg;
//Indicator.transform.position = Camera.main.ScreenToWorldPoint(startMousePosition);
Indicator.transform.position = startFirePosition.transform.position;
Indicator.transform.localRotation = Quaternion.Euler(180.0f, 0.0f, angle);
Indicator.transform.localScale = new Vector3(scale, scale, scale);
}
}
}
void OnMouseDown()
{
if (Input.GetMouseButton(0) == true && startFirePosition != null)
{
down = true;
}
}
/// <summary>
/// 마우스가 내려간 오브젝트를 가지고 옵니다.
/// </summary>
/// <returns>선택된 오브젝트</returns>
private GameObject GetClickedObject()
{
//충돌이 감지된 영역
RaycastHit hit;
//찾은 오브젝트
GameObject target = null;
//마우스 포이트 근처 좌표를 만든다.
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
//마우스 근처에 오브젝트가 있는지 확인
if (true == (Physics.Raycast(ray.origin, ray.direction * 10, out hit)))
{
//있다!
//있으면 오브젝트를 저장한다.
target = hit.collider.gameObject;
}
return target;
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 31a5b46f40f4bd44697c9d9c0ae96f07
timeCreated: 1467857985
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,30 @@
using UnityEngine;
[AddComponentMenu("Destructible 2D/D2D Replace On Collision")]
public class D2D_ReplaceOnCollision_obi : MonoBehaviour
{
public float RelativeVelocityRequired;
public GameObject Spawn;
// Use this for initialization
void Start()
{
}
protected virtual void OnCollisionEnter2D(Collision2D collision)
{
Destroy(gameObject);
if (Spawn != null)
{
if (collision.relativeVelocity.magnitude >= RelativeVelocityRequired)
{
var contact0 = collision.contacts[0];
Instantiate(Spawn, contact0.point, transform.rotation);
}
}
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 672fad19fdba49a4bbc025dfc3b74f35
timeCreated: 1467857985
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+71
View File
@@ -0,0 +1,71 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &152868
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 440870}
- 212: {fileID: 21244208}
m_Layer: 0
m_Name: Drag Indicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &440870
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 152868}
m_LocalRotation: {x: 0, y: 0, z: -0.7982121, w: 0.6023766}
m_LocalPosition: {x: -7.35, y: 5.949368, z: 1}
m_LocalScale: {x: 11.821675, y: 11.821675, z: 11.821675}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!212 &21244208
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 152868}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 54398b8b4933cc64385bf6ab6089a8ea, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 152868}
m_IsPrefabParent: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a7a0c6a5b99057945b7458e0701faa77
timeCreated: 1467857995
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
+41
View File
@@ -0,0 +1,41 @@
using UnityEngine;
using System.Collections;
public class InputManager : MonoBehaviour {
enum _InputStatus
{
NONE = 0x00,
MOUSE_OVER = 0x01,
MOUSE_PUSH = 0x02,
MOUSE_UP = 0x04,
MOUSE_MOVE = 0x08,
};
private _InputStatus m_currentState = _InputStatus.NONE;
private GameObject m_attachObject = null;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetMouseButtonDown(0))
m_currentState |= _InputStatus.MOUSE_PUSH;
if (Input.GetMouseButtonUp(0))
m_currentState |= _InputStatus.MOUSE_UP;
}
public void AttachObject (GameObject gameobject)
{
m_attachObject = gameobject;
}
public void DettachObject (GameObject gameobject)
{
m_attachObject = null;
}
}
+12
View File
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 837699243981a90479cb4840fe0d9229
timeCreated: 1467857986
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+15
View File
@@ -0,0 +1,15 @@
using UnityEngine;
using System.Collections;
public class Reference_Script : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}
+12
View File
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 9dd612fe4042bea4abff8c0e5b8b76aa
timeCreated: 1467857986
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+9
View File
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 68d101ae25abaff4487680bc04b45a85
folderAsset: yes
timeCreated: 1467858178
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large. Load diff
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ca3f1f2fe6a406d41b63d6dbf22e74ae
timeCreated: 1467858078
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
+9
View File
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: bfa171fa0f2d44b4894b9d6520a42540
folderAsset: yes
timeCreated: 1467857982
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
+9
View File
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 9abe6a99929fbff47a5110b22f0b437a
folderAsset: yes
timeCreated: 1467857982
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: ca544d233c86d5d429e3294dd051594f
folderAsset: yes
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 58475b2dc474f7c4faee75a75aa13ec8
DefaultImporter:
userData:
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 5b340318ffe45134e83f053180f7bdb3
folderAsset: yes
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 6977c1886125b05438d3c9ecdfb787dc
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: cdfd732ea5d575e44bb4d60551e3da4d
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: e6bfee32998639242b3e57a4731dfacb
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 1258b581519b05f4ba589d2049cc8397
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 0df788d9701a96c4d96e85bfa96b1456
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: cc059b5cadb0b554f9881874f90c38d8
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: f39969f6f991be04cafcafb0376e54b1
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: b74a049dc6e4d4044863e893dc05205c
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 995dfe36dc8096b4283b54dd932b7686
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 82722e58b3e1db149b06e13a80ff7557
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 3960cdace5228864a990bb3742f3296b
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 54a795f3a098711418fb2093f1ca8cc9
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 8de5b8645db985044ad7dcaf640085f3
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 5208faeadffcdfd488ba85581b2ffaf4
DefaultImporter:
userData:
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: bc86be025247b374d8cf062d5b25b95d
DefaultImporter:
userData:
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 6b281bb5cadfd9e4a9ad918e0b09b3eb
folderAsset: yes
DefaultImporter:
userData:
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 771678b78fbe9704d96f9785f39a5c43
folderAsset: yes
DefaultImporter:
userData:
@@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Explosion1
m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 1ba85c8e5222a9244b4f198d3dc0968a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _InvFade
second: 1
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _TintColor
second: {r: .5, g: .5, b: .5, a: .5}
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: d6b721eb8103ca445b716ea122b06490
NativeFormatImporter:
userData:
@@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Explosion2
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: cc27b0863049fd643b30f4539adc2a20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _InvFade
second: 1
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _TintColor
second: {r: .5, g: .5, b: .5, a: .5}
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: bc0cf5ee604a473409c9d5cdcc190b54
NativeFormatImporter:
userData:
@@ -0,0 +1,44 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Gradient1
m_Shader: {fileID: 4800000, guid: 9d5fb8d2f8e5212489f42508dc13b450, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _BottomHeight
second: -5.19999981
data:
first:
name: _TopHeight
second: 12.4300003
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _BottomColour
second: {r: .272058845, g: .698782802, b: 1, a: 1}
data:
first:
name: _TopColour
second: {r: 1, g: 1, b: 1, a: 1}
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 97e2b66985bad4c4890f8fe5193db993
NativeFormatImporter:
userData:
@@ -0,0 +1,44 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Gradient2
m_Shader: {fileID: 4800000, guid: 9d5fb8d2f8e5212489f42508dc13b450, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _BottomHeight
second: -5.19999981
data:
first:
name: _TopHeight
second: 9.53999996
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _BottomColour
second: {r: 1, g: .76906693, b: .272058845, a: 1}
data:
first:
name: _TopColour
second: {r: 1, g: .382352948, b: .382352948, a: 1}
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 1141ce0b9a9957d4192f8dd330e38a07
NativeFormatImporter:
userData:
@@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Sparks1
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 9904a434051d73545aa492bd1295b393, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _InvFade
second: .893214285
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _TintColor
second: {r: .5, g: .5, b: .5, a: .5}
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 9aee651fc6502bb419e6f273edf368a7
NativeFormatImporter:
userData:
@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Water1
m_Shader: {fileID: 4800000, guid: da33f6ad62fd6c44999c7d9d96955ee3, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _BottomHeight
second: 0
data:
first:
name: _TopHeight
second: -.790000021
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _BottomColour
second: {r: .529411793, g: .922109485, b: 1, a: 1}
data:
first:
name: _TopColour
second: {r: 0, g: .379310369, b: 1, a: 1}
data:
first:
name: _EmisColor
second: {r: .200000003, g: .200000003, b: .200000003, a: 0}
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 397ad310f4802864eb013aa13f6f47ad
NativeFormatImporter:
userData:
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 3b4ab80ede56554448932642bc14bb76
folderAsset: yes
DefaultImporter:
userData:
@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 114: {fileID: 11400000}
m_Layer: 0
m_Name: Asteroid1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400002}
- 114: {fileID: 11400002}
- 60: {fileID: 6000000}
m_Layer: 0
m_Name: Polygon Colliders
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 3.70840073, y: -.77158767, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400002}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -.504999995, y: -.419999987, z: 1}
m_LocalScale: {x: .0201999992, y: .0199999996, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 0
--- !u!60 &6000000
PolygonCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Poly:
m_Paths:
- - {x: 13.3195877, y: 1.5}
- {x: 14.5, y: .823529363}
- {x: 30.5, y: 6.19999981}
- {x: 41.5, y: 4.94117641}
- {x: 49.1280785, y: 21.5}
- {x: 36.5, y: 41.1294136}
- {x: 8.5, y: 41.0352936}
- {x: .43065691, y: 16.5}
- {x: 13.5, y: 1.29411757}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6902fd9fba33c0143ad93ba6ee754d73, type: 3}
m_Name:
m_EditorClassIdentifier:
DensityTex: {fileID: 0}
AllowSplit: 0
SplitMinPixels: 20
SplitThreshold: .25
SplitOrder: 0
OriginalSolidPixelCount: 6089
alphaScaleX: .0204081628
alphaScaleY: .024390243
alphaTexData: 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
alphaTexWidth: 50
alphaTexHeight: 42
cachedSolidPixelCount: 1467
SourceMaterial: {fileID: 2100000, guid: 4f935b17ca3c4d84fbcb73997407334c, type: 2}
Sharpness: 1
ColliderType: 2
spriteRenderer: {fileID: 21200000}
edgeColliders: {fileID: 0}
polygonColliders: {fileID: 11400002}
autoPolygonCollider: {fileID: 0}
expectedPixelsToUnits: 0
expectedPivot: {x: 0, y: 0}
clonedMaterial: {fileID: 0}
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70f8987444db4274e808235343cdada3, type: 3}
m_Name:
m_EditorClassIdentifier:
IsTrigger: 0
Material: {fileID: 0}
CellSize: 64
Tolerance: .100000001
cells:
- PolygonCollider2D: {fileID: 6000000}
cellsX: 1
cellsY: 1
cellsXY: 1
width: 50
height: 42
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: f75c046c76364fe4691555d1d7365051, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 4a82ce7570c7de14fa407a5c870fdc20
NativeFormatImporter:
userData:
@@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 114: {fileID: 11400000}
- 50: {fileID: 5000000}
- 114: {fileID: 11400002}
- 60: {fileID: 6000000}
m_Layer: 0
m_Name: Breaking Egg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -.404900193, y: .414851606, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5000000
Rigidbody2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: .0500000007
m_GravityScale: 1
m_FixedAngle: 0
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
--- !u!60 &6000000
PolygonCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Poly:
m_Paths:
- - {x: .479999989, y: -.269999981}
- {x: .479999989, y: -.219999999}
- {x: .479999989, y: -.00999999978}
- {x: .459999979, y: .109999999}
- {x: .409999996, y: .25}
- {x: .280000001, y: .469999999}
- {x: .140000001, y: .589999974}
- {x: .0700000003, y: .610000014}
- {x: -.0700000003, y: .610000014}
- {x: -.0899999961, y: .610000014}
- {x: -.209999993, y: .529999971}
- {x: -.299999982, y: .429999977}
- {x: -.399999976, y: .25999999}
- {x: -.439999998, y: .170000002}
- {x: -.479999989, y: -.0199999996}
- {x: -.479999989, y: -.280000001}
- {x: -.399999976, y: -.449999988}
- {x: -.319999993, y: -.529999971}
- {x: -.140000001, y: -.610000014}
- {x: .109999999, y: -.610000014}
- {x: .199999988, y: -.579999983}
- {x: .340000004, y: -.50999999}
- {x: .429999977, y: -.409999996}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2f6d4628b68d59b4993e66e09e35af00, type: 3}
m_Name:
m_EditorClassIdentifier:
Damage: 0
AllowDestruction: 1
DamageLimit: 50
ReplaceWith: {fileID: 100000, guid: 191365e5b965a794c9802ccbf3aa0314, type: 2}
DamageLevels:
- Sprite: {fileID: 21300000, guid: fb581fe72c60cc74b9b1d0f6781824de, type: 3}
DamageRequired: 0
- Sprite: {fileID: 21300000, guid: 9fafb747af68b5e49a3abac1f60c1e9f, type: 3}
DamageRequired: 10
- Sprite: {fileID: 21300000, guid: 58f03e6684a98f34bb8aa24f758f4846, type: 3}
DamageRequired: 20
- Sprite: {fileID: 21300000, guid: 48c0c2a8507df72419649d889fee9a41, type: 3}
DamageRequired: 30
- Sprite: {fileID: 21300000, guid: abc47fb26c3c29c459b40e9b0a6444b9, type: 3}
DamageRequired: 30
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f04369491c63ef4b8faea60e06874ed, type: 3}
m_Name:
m_EditorClassIdentifier:
DamageableSprite: {fileID: 11400000}
RelativeVelocityRequired: 1
DamageScale: 5
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fb581fe72c60cc74b9b1d0f6781824de, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 1e819576d8b97674988632914f26944d
NativeFormatImporter:
userData:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 61: {fileID: 6100000}
- 50: {fileID: 5000000}
- 114: {fileID: 11400000}
- 114: {fileID: 11400002}
m_Layer: 0
m_Name: ExplodingBanana
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.70750284, y: 7.972661, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5000000
Rigidbody2D:
serializedVersion: 2
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Size: {x: 1.05, y: 0.58}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d96b81764a65db4a834fe31edbad712, type: 3}
m_Name:
m_EditorClassIdentifier:
RelativeVelocityRequired: 0
Spawn: {fileID: 100000, guid: 191365e5b965a794c9802ccbf3aa0314, type: 2}
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c5427425b2ccd2438063cfc81dec5af, type: 3}
m_Name:
m_EditorClassIdentifier:
Seconds: 5
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 8964e942e781b9c4191e0ca6a68d9430, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 5e87949029bcae142b44192a18d27f97
NativeFormatImporter:
userData:
@@ -0,0 +1,119 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 61: {fileID: 6100000}
- 50: {fileID: 5000000}
- 114: {fileID: 11400000}
- 114: {fileID: 11400002}
m_Layer: 0
m_Name: ExplodingRock1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .707502842, y: 7.97266102, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5000000
Rigidbody2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: .0500000007
m_GravityScale: 1
m_FixedAngle: 0
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Size: {x: .610000014, y: .400000006}
m_Center: {x: 0, y: 0}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d96b81764a65db4a834fe31edbad712, type: 3}
m_Name:
m_EditorClassIdentifier:
RelativeVelocityRequired: 0
Spawn: {fileID: 100000, guid: 5137f94fe04dadc4eb8ab3af42a84bef, type: 2}
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c5427425b2ccd2438063cfc81dec5af, type: 3}
m_Name:
m_EditorClassIdentifier:
Seconds: 5
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: aa5fcbb1228239f4dae32a4c18dbe0e3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 4985c2a4e3a9072408311eba497c2966
NativeFormatImporter:
userData:
@@ -0,0 +1,119 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 61: {fileID: 6100000}
- 50: {fileID: 5000000}
- 114: {fileID: 11400000}
- 114: {fileID: 11400002}
m_Layer: 0
m_Name: ExplodingRock2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5000000
Rigidbody2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: .0500000007
m_GravityScale: 1
m_FixedAngle: 0
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Size: {x: .889999986, y: .439999998}
m_Center: {x: 0, y: 0}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d96b81764a65db4a834fe31edbad712, type: 3}
m_Name:
m_EditorClassIdentifier:
RelativeVelocityRequired: 0
Spawn: {fileID: 100000, guid: 931f2ee274003eb4f87af20bcbdae44e, type: 2}
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c5427425b2ccd2438063cfc81dec5af, type: 3}
m_Name:
m_EditorClassIdentifier:
Seconds: 5
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 262876ab346f4b74391279707c4ef60f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: e7a80113f97b4e343a59a3f6681d8658
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 191365e5b965a794c9802ccbf3aa0314
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: e94fecd43f21fcc418bb8d8050226039
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: e392e31f3aed0c24984e95d5ef9d3f23
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 5137f94fe04dadc4eb8ab3af42a84bef
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 931f2ee274003eb4f87af20bcbdae44e
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 641efbc6a751454468f384f9f15027ef
NativeFormatImporter:
userData:
@@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 132: {fileID: 13200000}
- 114: {fileID: 11400000}
m_Layer: 0
m_Name: FPS Counter
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -8.60000038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d60eab1a63aab04584efcdaa2fd09ea, type: 3}
m_Name:
m_EditorClassIdentifier:
Text: {fileID: 13200000}
--- !u!132 &13200000
GUIText:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
serializedVersion: 3
m_Text: 'FPS:'
m_Anchor: 0
m_Alignment: 0
m_PixelOffset: {x: 10, y: -10}
m_LineSpacing: 1
m_TabSize: 4
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_Material: {fileID: 0}
m_FontSize: 25
m_FontStyle: 1
m_Color:
serializedVersion: 2
rgba: 4294967295
m_PixelCorrect: 1
m_RichText: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 3bac53c593f25f044a041ee2ea522a01
NativeFormatImporter:
userData:
@@ -0,0 +1,65 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 132: {fileID: 13200000}
m_Layer: 0
m_Name: Footer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!132 &13200000
GUIText:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
serializedVersion: 3
m_Text: Text
m_Anchor: 7
m_Alignment: 1
m_PixelOffset: {x: 0, y: 10}
m_LineSpacing: 1
m_TabSize: 4
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_Material: {fileID: 0}
m_FontSize: 25
m_FontStyle: 1
m_Color:
serializedVersion: 2
rgba: 4294967295
m_PixelCorrect: 1
m_RichText: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 6ff79e3cb616d4e40a281280f1c6d98a
NativeFormatImporter:
userData:
@@ -0,0 +1,120 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 114: {fileID: 11400002}
- 114: {fileID: 11400000}
- 61: {fileID: 6100000}
- 50: {fileID: 5000000}
m_Layer: 0
m_Name: PlayerBullet1
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5000000
Rigidbody2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0
m_GravityScale: 0
m_FixedAngle: 1
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 0
m_CollisionDetection: 1
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Size: {x: .0900000036, y: .170000002}
m_Center: {x: 0, y: -.100000001}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7aca1e0d73549b42903ddc200d5e670, type: 3}
m_Name:
m_EditorClassIdentifier:
Spawn: {fileID: 100000, guid: e94fecd43f21fcc418bb8d8050226039, type: 2}
IgnoreSameTag: 1
CanHitTrigger: 0
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c5427425b2ccd2438063cfc81dec5af, type: 3}
m_Name:
m_EditorClassIdentifier:
Seconds: 2
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 90d0395401153ca4296a5c1cb1321ea6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 520aae0871aff8e47baba964c29d12c9
NativeFormatImporter:
userData:
@@ -0,0 +1,120 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 212: {fileID: 21200000}
- 114: {fileID: 11400002}
- 114: {fileID: 11400000}
- 61: {fileID: 6100000}
- 50: {fileID: 5000000}
m_Layer: 0
m_Name: PlayerBullet2
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 2, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5000000
Rigidbody2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0
m_GravityScale: 0
m_FixedAngle: 1
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 0
m_CollisionDetection: 1
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Size: {x: .0900000036, y: .170000002}
m_Center: {x: 0, y: -.100000001}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7aca1e0d73549b42903ddc200d5e670, type: 3}
m_Name:
m_EditorClassIdentifier:
Spawn: {fileID: 100000, guid: e392e31f3aed0c24984e95d5ef9d3f23, type: 2}
IgnoreSameTag: 1
CanHitTrigger: 0
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c5427425b2ccd2438063cfc81dec5af, type: 3}
m_Name:
m_EditorClassIdentifier:
Seconds: 2
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 90d0395401153ca4296a5c1cb1321ea6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1
@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 8c987079df532224e99ff9c04a00a836
NativeFormatImporter:
userData:
File diff suppressed because it is too large. Load diff
Loaded 100 of 406 files, more files were not shown because too many files have changed in this diff. Show more